The Mandate caught my eye a few days ago and media interest has significantly grown around it these last few days, with people like TotalBiscuit and Angry Joe endorsing it. Taking a look myself I too find myself very intrigued at the possibilities of this game. The Mandate is a sandbox RPG in space where you captain a Mandate starship with a full crew that you must recruit, nurture and command properly in performing your duty as Captain of this starship.
These past few weeks have given us a remarkable number of new space sim titles where previously the genre was pretty devoid of anything new or decent (see Strike Suit Zero and Star Citizen for more info). And this trend continues with another blast from the past, the Elite series. I only ever played Frontier Elite II which came out in 1993, but I remember how awesome it was. It was the first space sim I had played which had such an open and free-form sandbox world where you could go and do whatever you wanted. Now one of the original creators of the game, David Braben, has announced a Kickstarter project to attempt to revive this once great series. And whilst I welcome this news with caution, I’m actually rather concerned.
It seems that a return to those good old days of space sims is really on the horizon. Hot on the heels of my article regarding Strike Suit Zero comes another title called Star Citizen. This is a title being developed by Chris Roberts, the man who gave us Wing Commander and helped to produce Starlancer and Freelancer. Some weeks ago the news was broken that Chris intended to develop this game by launching a Kickstarter page and other forms of crowd sourced funding. They have since reached their initial funding goals and development has now begun on this possible future gem. Continue reading Star Citizen
Does anyone remember the good old days when space flight sims were decent and plentiful? TIE Fighter was one of the first games I ever owned on floppy disk and allowed me to fall in love with this genre of gaming (as well as invert my mouse in FPS games). From there I’ve played many of the classics from Frontier Elite II to Tachyon: The Fringe. It seems to me the past few years have seen a complete lack of any decent efforts with the exception of the X series of games made by Egosoft. Are space sims just not cool anymore? Well it seems others out there feel the same way and want to stage a return to those good old days with a little PC-exclusive title called Strike Suit Zero. Continue reading Strike Suit Zero