Monthly Archives: March 2013

EA vs BI – How To Treat Your Customers

simcity2013

By now all of you should be aware of the still-unfolding disaster that is EA’s SimCity. And if not, what rock have you been hiding under? Its yet another example of EA screwing their customers, attempting to completely control every aspect of what you do, primarily so they can make as much money from you as possible. It could be this time EA have finally gone too far, but we’ll have to wait and see how this saga will unfold over the next few days. In any case, I feel like this is an excellent opportunity to compare how games should be developed and how you actually should engage with your customer base if you want ensured success and longevity for your product. For this I shall be looking at Bohemia Interactive (BI) and their upcoming title Arma 3.

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Homeworld IP To Be Auctioned

homeworld-mothership-homebase-moon-640x480

Ahhh Homeworld, possibly my favourite game of all time next to Half-Life. It was a very unique RTS when it came out and for some reason remains a very unique RTS even today because to my knowledge, no-one has done anything quite like it since. Homeworld first appeared in September 1999 and spawned two more games, Cataclysm and the sequel Homeworld 2. All three were lauded for their design, storytelling, music and overall production. Homeworld 2 was released in 2003 and since then… nothing. Homeworld has essentially been sat on by the various companies that have owned its IP over the past 10 years. Homeworld 3 is something many space/RTS lovers want but has been nothing but a pipe dream and the franchise looked to be long dead and buried. But now there is hope where once there was none as the now bankrupt THQ starts selling off its various IPs including Homeworld…

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